Presses
Full-court and three-quarter-court pressure, and what it is built to force.
All families · 3 terms · 3 full, 0 partial, 0 short
1-2-1-1 press
Also: diamond press
A full-court zone press shaped like a diamond with a point on the inbounder, built to trap the first pass the moment it is caught.
Why it is run. A trap on the very first catch, with the inbounder still out of bounds and no dribble taken, wins the ball ninety feet from the offense’s basket if the receiver panics, and every pass out of it has to travel the whole floor.
What beats it. The press break: the immediate reversal away from the trap, the outlet to the middle before it closes, and the pass ahead into a four-on-three.
2-2-1 press
Also: 2-2-1 zone press
A three-quarter-court zone press with two defenders at the front, two behind them and one safety; it concedes the inbound and traps the first dribble against the sideline.
Why it is run. Conceding the inbound and trapping the dribble costs the defense nothing it wanted, because the pass it allows is the one that goes nowhere; the sideline then acts as a third defender on a handler who has already used his dribble to get there.
What beats it. Attacking up the middle of the floor, which is the one place the shape leaves open, and refusing to dribble into the sideline at all.
Zone press
A press whose defenders guard areas of the back court rather than men, so a trap is set wherever the ball enters an area two of them share.
Why it is run. Guarding areas means the trap is triggered by where the ball goes rather than by who has it, so no defender has to chase a man he cannot stay with, and the three behind the trap can cover passing lanes instead of bodies.
What beats it. The press break’s middle pass, which beats a lane-covering defense faster than a man-covering one because the lanes are fixed and the cutter is not.